top of page

Jeffery The Axolotl

 

Sprite animation for a game that plays before a fight if Jefferey is leader.

BLOCKN'

 

(Upper Right)

A few animations of a mummy player character I created for a game, along with a torch asset and his sarcophagus that transports him between levels.

 

(Lower Right)

Just a snippet of the bosses final attack phase that breaks his stone fists.

IMLA COP

 

(mock-up of of possible gameplay)

A group project created to show off a game where you weren't allowed to shoot enemies and instead relied heavily on distractions and quick takedowns.

  • LinkedIn App Icon

Hi, I'm Eric Scherper.

 

I love crafting games with engaging experiences that the player won't soon forget.

 

I strongly believe in the words of a good friend who said "... I believe that video games do influence us and I think it’s important that they do so because in a world that makes us feel small and tells us to be big video games make us feel big and tell us to be honorable."

 

Currently enrolled at Savannah College of Art and Design 

Your details were sent successfully!

bottom of page